The Fifth Desk · Evaluation

Act I · The Map

Film · Feature film in colour and anamorphic widescreen, a monster film given the patience and design of a prestige picture · 1979 · a commercial towing vehicle in deep space and a planetoid answering a signal, in English

Alien

Ridley Scott · a film · 1979 · about 117 minutes · screenplay by Dan O’Bannon, from a story by Dan O’Bannon and Ronald Shusett

The Plate · the film as a ship and a descent: a long hull of rooms, seven lines rising from seven open pods and running through it, ending one by one, one of them broken into dashes; a line let down from the hull to a low ground with a ribbed horseshoe shape upon it and a field of small ovals within; and at the right a small shuttle cast off from the hull, one line and a dot inside it, and a shape outside it falling away into hatched dark

Mode

Monster film and industrial science fiction fused into one plot; an elimination plot held lean, a haunted house moved to space

Mythos

Birth, from the waking pods to a creature born at a family table; the monster in the labyrinth; the lone survivor who faces the thing at the end

Phase

One voyage home interrupted: the waking, a descent to a planetoid, the return with something aboard, the hunt through the ship and the escape by shuttle

Presentation

Feature film in colour and anamorphic widescreen, in English, about 117 minutes, in its 1979 theatrical release; shot at Shepperton; a cast of seven and a cat

Register

Terror held at length: practical light, lamps, strobes and steam, a ship’s hum and a motion tracker, a long quiet before the shock

Scale

Seven people and a cat in a closed ship, the company that owns their labour, and the thing aboard

Governing Proposition

Seven employees wake on a company’s towing vehicle far from home, are sent down to answer a signal, and bring back a creature that kills them one by one, while the company that sent them wants the creature more than it wants the crew. The wager of the film is that a monster film made with the patience, light and design of a prestige picture can show the human as small, slow and open inside systems indifferent to it, and that the company and the creature, one wanting profit and the other appetite, are kin.

The Human as Cargo

8.3 / 10
Tier IV · Canonical

Act II · The Essay

Movement I

Mother

The film begins in an empty ship. A slow track moves through corridors where no one is, past screens, switches and the mess, while the machinery hums. Then the white pods open, and seven people rise from them like a brood waking. The ship is the commercial towing vehicle Nostromo, on its way home with a company’s haul, and the first thing its crew do awake is eat breakfast and argue over bonus shares. Nothing happens for a long time. The delay is the film’s ground: before there is a monster there is a workplace, and the people in it are hired labour, tired, ordinary and underpaid.

There are seven and a cat. Tom Skerritt plays Dallas, Sigourney Weaver Ripley, Veronica Cartwright Lambert, Harry Dean Stanton Brett, John Hurt Kane, Ian Holm Ash and Yaphet Kotto Parker. The eighth voice is the ship’s computer, which the crew call Mother. It has woken them not for home but for a signal from a planetoid, and they go down to answer it. Their talk is of money and of who does what work, and the engineers have a grievance. The film lets these scenes run at the pace of a shift, so that what breaks them later is the ordinary itself.

Ridley Scott directed the film for 20th Century Fox, his second feature, from a screenplay by Dan O’Bannon after a story by O’Bannon and Ronald Shusett, produced by Gordon Carroll, David Giler and Walter Hill for Brandywine. Derek Vanlint photographed it, Terry Rawlings and Peter Weatherley edited it, and Jerry Goldsmith wrote the score. H. R. Giger designed the creature and the derelict; Michael Seymour was production designer, with conceptual work by Ron Cobb and Chris Foss, and Moebius contributed to the costume designs. It was shot in England, at Shepperton, and released in May 1979, in colour and anamorphic widescreen, about 117 minutes long. It won the Academy Award for visual effects.

Movement II

The Derelict

The ship descends to the planetoid, and some of the crew go out to find the source of the signal. What they find is a derelict craft of another making, ribbed and organic, which Giger designed as architecture and the film shows only as far as the crew’s lamps reach. It is entered by openings shaped like bodies. Inside, in a chair, sits a fossilised pilot, of a scale that makes the visitors small. The film’s sublime is here, in strangeness and size, seen in fragments by people who came to do a job.

Below lies a chamber of eggs under a blue layer of mist. Among them, something fastens to Kane’s face. He is carried back to the ship, and Ripley demands the quarantine the rule requires. Ash overrides her, and the hatch is opened. The breach is small and procedural, one officer overriding another, and every death that follows is paid for by it.

On board, the thing’s blood is found to be an acid: whatever this is cannot be killed aboard. Then Kane is free of it, and wakes, apparently recovered. The crew sit down together to eat.

Movement III

The Meal

The last meal is the most ordinary scene in the film. The crew are at the table in full light, eating, joking, relieved. Kane is seized at the table, and a creature breaks out of his chest and is gone. Nothing in the film’s first hour has prepared the shock except the hour itself: the patience, the talk, the ordinary light. A man has given birth at a family table, and what he bore is gone into the ship.

The film’s second disclosure is in that image. The creature’s life cycle is an assault on a body followed by a pregnancy, and it is visited first on a man. The violation that the cinema of horror had kept for women is made general, and the men of the crew are as open as anyone. The creature is seen in parts, never whole, and the film keeps it so until the end, so that the viewer never quite knows the size of what is loose.

The hunt begins. The crew must find the thing without killing it with anything that would spill its blood, and they split up. Brett goes after the cat into the landing-leg bay, and does not come back. The film’s pattern is set: one man alone, a dark space, a cut. It will run three times in the middle of the film.

Movement IV

Special Order 937

Dallas goes into the air ducts after the creature, while the others follow it on a motion tracker. The ducts are a labyrinth, and the tracker’s signal closes on him. The ship, filmed as a set of enclosed rooms whose geography the viewer never masters, has become the maze, and the monster is in it. Dallas is gone, and Ripley is left in command.

She goes to Mother. At the terminal she asks what the company wants, and the screen gives her Special Order 937, Mother’s hidden order: the organism comes first, and the words on the screen are “Crew expendable”. The crew are labour the company had priced before they woke, and it wants the thing more than it wants them. The company is not on the ship, and it has written the plot.

It is on the ship after all. Ash, who opened the hatch, is revealed as a machine, the company’s man inside the crew. His head, on the table, speaks of the creature: “I admire its purity”. The company and the creature are kin, two orders indifferent to the human, one of profit and one of appetite. The company was inside the crew from the start, as the creature was inside Kane.

Movement V

The Shuttle

Three are left, and the ship is to be destroyed and abandoned for the shuttle. The cat forces Ripley back, and Parker and Lambert are killed. She sets the self-destruct, and the ship is filmed in strobing light and sirens, with a countdown voice, level and indifferent, telling the minutes down. The film’s terror ends where it began, with a machine speaking calmly to a person who might as well not be there.

Ripley reaches the shuttle with the cat and the Nostromo explodes behind her. She has escaped, and the creature is in the shuttle with her. It is seen whole for the first time, and the full figure, a man in a suit, brings the film down to a human scale it had escaped. She throws it out of the airlock, and it is gone. One woman and a cat, adrift in the dark, with nobody coming. The end credits are carried by Howard Hanson’s Second Symphony.

The film has been in continuous circulation since 1979, restored for each home format, and its creature and its look have passed into the common stock of screen science fiction. A Director’s Cut of 2003, about a minute shorter, with scenes restored and others trimmed, stands beside the theatrical release and has not replaced it. What the film made was a monster film perfected rather than reinvented: a crew of employees, a company that wanted something else, and a creature that wanted them, held from the first tracking shot to the last frame under one law.

Act III · The Twelve

1The Inevitable (Ananke)

The subtractive test bites only at the edges. The long opening looks removable and is not: the empty corridors, the waking and the breakfast talk of bonus shares establish the crew as hired labour on a company haul, which is what the company’s order will later spend. Every stage is paid by a later one: the quarantine Ripley demands and Ash overrides; the acid blood that forbids killing the thing aboard; Mother’s hidden order; the cat, which takes Brett into the landing-leg bay and later forces Ripley back. The give is in the repetitions. The middle hunt runs one pattern three times, a man alone, a dark space, a cut; the cat is a plot hinge as much as a necessity; and Lambert’s death is the least determined of the sequence.

Score: 8.3 / 10

2The Unconcealment (Aletheia)

The disclosure can be stated, and it holds: the crew are labour the company has already priced, and the company wants the organism more than it wants them. The order on the screen, “Crew expendable”, and Ash, the company’s man inside the crew, saying of the creature “I admire its purity”, make company and creature kin: two orders indifferent to the human, one of profit and one of appetite. A second disclosure runs through the body. The creature’s life cycle is rape and pregnancy, visited first on a man, so that a violation the cinema had reserved for women is made general. Both are the film’s own. Held below the gate because its first business is dread: the meanings are carried as subtext under a horror structure and never brought to the articulation Chinatown, at 8.7, gives its theft, and much of what the film is remembered for is mood, superbly rendered, which ranks below meaning.

Score: 7.9 / 10

3The Sublime (Hypsos)

The film rises repeatedly, and its register is terror, which the axis credits as fully as beauty. The derelict, Giger’s ribbed and organic architecture seen through the crew’s lamps, and the fossilised pilot in his chair are a sublime of scale and strangeness rarely reached in the cinema of the decade. The egg chamber lies under a blue layer of mist. The chestburster comes at a meal, in full light, among people laughing. Dallas goes into the ducts with the motion tracker closing; the self-destruct runs in strobing light and sirens under a countdown voice, level and indifferent. Frequency is high from the landing on. Held from the top because the elevation is almost all of one kind, dread, and because the last movement, the creature seen whole, brings it back to the human scale it had escaped.

Score: 8.6 / 10

4The Archetypal Deep (Mythos)

The myth is partly built. Birth governs the design from first to last: the crew rise from white pods like a brood waking; the computer is called Mother; the derelict is entered by openings shaped like bodies; the creature is born from a man’s chest at a family table; and Ripley, last, carries the cat out. The monster in the labyrinth, with Dallas in the ducts and the ship a maze, the haunted house moved to space, and the lone survivor who faces the thing at the end bear weight in the plot rather than lying over it as allusion. Held below the gate because much of the archetype is the design’s, Giger’s, more than the drama’s, and because the myth is evoked through image more than worked through character: Ripley is an archetype by survival more than by any arc the film builds.

Score: 8.4 / 10

5The Swerve (Parekklisis)

The premise is inherited from the monster film of the 1950s and 1960s, a crew, a ship, a thing aboard, and the film knows it. The departures are real and several: a B-movie premise given the patience, photography and design of a prestige picture; a spacecraft worn, cluttered and industrial, worked by tired employees arguing over shares, against the gleaming ships of the genre; a biomechanical creature of a kind no one had put on screen; and a woman as the survivor, in a role not written to require one. The stake was real: a studio budget on a horror premise, a long silent first act, a director with one feature behind him. It was also bounded, since this was a commercial genre picture made in the year after Star Wars made space a proven market. A swerve in register and design within a form it keeps.

Score: 8.1 / 10

6The Living Form (Entelecheia)

Change the form and the film loses much of what it knows. Its knowledge is that the human is small, slow and open inside systems indifferent to it, and the form enacts this. The long delay before anything happens makes the crew’s ordinariness the ground the creature breaks. The creature is seen in parts and never whole until the end, so that the body’s openness becomes the viewer’s. The ship is filmed as a set of enclosed rooms whose geography the viewer never masters, and sight stays with the crew, with no cut-away to the creature’s point of view or to the company. What gives: the form is the classical suspense form, perfected rather than made, and its last movement, shuttle, suit and airlock, is a conventional resolution another film could have used.

Score: 8.4 / 10

7The Bottomless Well (Apeiron)

Forty-seven years of return are evidence, and the film keeps yielding. Rewatching gives back design detail, the derelict’s forms, the crew’s mess, the shape of the corridors, and small acting choices, Ian Holm’s Ash above all before he is revealed. The subtexts of labour and the body are in the film rather than laid on it, and each return finds them again: the company’s order, Ash’s place among the crew, the creature born from a man. The discount lies in where the depth sits. It is concentrated in the design and the subtext; the drama, once known, gives back less on return than films whose characters keep changing under the viewer. The evidence of return is strong; the yield of each return is moderate.

Score: 8.3 / 10

8Pressure on Tradition (Agon)

Released in 1979, so force and reach are scored together, against the cinema of the 1970s. The intrinsic force is a fusion: the film joined the industrial, lived-in future to the body horror the decade was discovering, and gave the screen a creature and a design language, Giger’s biomechanics, without precedent in it. Achieved reach is scored with intrinsic force: it begat a franchise of its own and a whole line of crew-and-creature films; its worn spacecraft set the look of screen science fiction for decades; its surviving woman became, through its sequel, the armed heroine of the 1980s; and its influence on games, comics and design remains direct. Held at 8.6 because the force was a synthesis and an elevation of existing forms more than a new grammar of cinema, and the field it moved was genre film more than film as such.

Score: 8.6 / 10

9The Imperishable (Aphtharsia)

Forty-seven years, weighed on form, presence and fabric. The film as released survives whole: the theatrical cut is complete, in continuous circulation, and restored for each home format, and restoration is repair. The Director’s Cut of 2003 stands beside it and replaces nothing; the theatrical version remains the one generally shown. Presence is very wide, in revivals, broadcast and constant home release, with the creature and the film’s lines in common use, though presence earns little on its own. The surface carries a small charge: the ship’s screens and keyboards are fixed to the late 1970s, and the creature’s last appearance in full shows the suit. Otherwise the design has aged better than almost any science fiction of its decade. Survival is credited for what forty-seven years have shown, and no more.

Score: 8.6 / 10

10The Made (Techne)

Command of the medium, read to the anchors every desk shares. Derek Vanlint’s photography works almost entirely with practical light, lamps, strobes and steam, and keeps the frame dark without losing legibility. Terry Rawlings’s cutting of the meal, of Dallas in the ducts and of the countdown sets the measure for suspense editing in its genre. The sound bears weight: the ship’s hum, the motion tracker, the silence of the derelict, Mother’s voice. The production design is among the most complete of its period, and the creature work, Giger’s design, the facehugger, the chestburster, Ash’s interior, is joined to the photography rather than displayed. Held below 9.0 because the score was cut against Goldsmith’s design and the joins can be felt, some of the hunt’s middle is conventional in coverage, and the full figure at the end, a man in a suit, breaks the command the rest of the film keeps.

Score: 8.8 / 10

11The Inner Law (Cosmos)

Take the two most distant elements: the breakfast talk of shares and the expulsion of the creature from the shuttle. One law covers them: the human is cargo in systems that want something else. The crew is first seen as underpaid labour and last as one woman throwing a thing out of an airlock with nobody coming. Ash’s revelation, which could have been a twist from outside, belongs to the same law: the company was inside the crew from the start, as the creature was inside Kane. The tone holds from the first tracking shot to the end credits. Held from the top because the range is narrow, a horror film keeping one register throughout, and narrowness is not coherence; and because the cat, the plot’s hinge twice, sits a little outside the law that governs the rest.

Score: 8.4 / 10

12The Encompassed (Megethos)

Several orders are held, and held as one structure: labour and wages, in the shares and the engineers’ grievance; the corporation and its law; the body, sexuality and reproduction; the machine as a consciousness, in Ash and Mother; the natural order as an alien biology. They are integrated, not listed: the company, the creature and the body are one design. What holds the axis lowest of the twelve is what the film does not reach. There is no state, no history, no family as such and no sacred, and no consciousness beyond the crew’s surface. Seven people in a closed ship for two hours, and the form reaches no further. A good mark for a chamber genre film, and the figure describes the form.

Score: 7.4 / 10

Act IV · The Reckoning

8.3 / 10 · Final Average

Placement: Tier IV · Canonical

Strongest Dimensions

The Made at 8.8, then The Sublime, Pressure on Tradition and The Imperishable at 8.6. A making in practical light, cutting and sound that set the measure for suspense in its genre; a terror that rises again and again, from the derelict to the countdown; a reach that set the look of screen science fiction and gave the screen a new creature; and a theatrical release that survives whole, in continuous circulation for forty-seven years.

Limiting Dimension

The Encompassed at 7.4: labour, the company, the body and the machine are held in one structure, and there is no state, no history, no family as such and no sacred. Above it, The Unconcealment at 7.9, a disclosure about labour and the body that holds but is carried as subtext under dread, and The Swerve at 8.1, a turn in register and design within a form the film keeps. They are one fact: the film perfects the monster film rather than leaving it.

The Necessity Cap clears at 8.3 against a threshold of 7.5. The Coherence Floor clears with room: The Made at 8.8, The Living Form at 8.4, The Inner Law at 8.4, each against 7.0. The Epochal Gate is unmet on three of five: Pressure on Tradition at 8.6 and The Imperishable at 8.6 clear the bar of 8.5, but The Archetypal Deep at 8.4 falls a tenth short, The Swerve at 8.1 four tenths short and The Unconcealment at 7.9 six tenths short. The Universal Minimum is met: no axis but The Encompassed falls below 7.9, against 7.5, and The Encompassed, which is exempted, clears its own floor of 6.0 at 7.4. Four of the five summit conditions are met. The summit is withheld by the Epochal Gate and by the aggregate, 8.3 from a sum of 99.8, below the 9.0 that Tier V requires.

Basis · a reading from knowledge of Alien in its 1979 theatrical release, released by 20th Century Fox in May 1979, about 117 minutes, in colour and anamorphic widescreen, in English, from the empty corridors of the opening to the end credits: directed by Ridley Scott, from a screenplay by Dan O’Bannon after a story by O’Bannon and Ronald Shusett, produced by Gordon Carroll, David Giler and Walter Hill for Brandywine, photographed by Derek Vanlint, edited by Terry Rawlings and Peter Weatherley, with music by Jerry Goldsmith and, over the end credits, Howard Hanson’s Second Symphony; the creature and the derelict designed by H. R. Giger, production design by Michael Seymour. The Director’s Cut of 2003 is a separate version, not the work, and is weighed only as part of the film’s survival. No print, script or subtitle file was consulted. Dialogue is quoted only where its words are certain, and otherwise described. Figures that could not be verified, among them the shot and scene counts, exact timings, the share of dialogue and the length of shots, are not given; nor are the particulars of what the Director’s Cut restores, any preference of the director’s between the two versions, or the critical literature on the film.