The Fifth Desk · Evaluation

Act I · The Map

Film · Animated feature in colour, a love story between two machines on an abandoned earth and a ship of exiles · 2008 · a city of rubbish on a dead earth, the starliner Axiom in deep space, and a field where something is planted

WALL-E

Andrew Stanton · a film · 2008 · about 98 minutes · written with Jim Reardon, from a story by Stanton and Pete Docter · computer animation, Pixar Animation Studios

The Plate · the film in three movements: at the left on the ground, towers of stacked squares taller than the city behind them, a small low square for the trailer among them and a dotted arc across the sky above; a long arc rising from the ground to an oval far up at the right, the ship among stars, with two thin lines looping around each other in the dark between; a second arc coming back down to the ground beside a single small sprout in a ring; and along the foot a row of small frames, each a little different, carrying on past it

Mode

Animated science fiction made as a silent comedy of courtship that becomes an adventure, a satire and a return

Mythos

The flood inverted: an ark riding out a ruined earth and a dove sent to bring back a green leaf; a creature of earth and an EVE returning to a garden; the last keeper of a dead world

Phase

Centuries after the abandonment of earth, in three movements: the earth, nearly without speech; the ship, from arrival to the plant lost and found; and the mutiny, the landing and the planting

Presentation

Computer-animated feature in colour, about 98 minutes, in English; Ben Burtt’s sound as the voices of the two leads, Thomas Newman’s score, two songs from Hello, Dolly! and live-action footage set inside the animation

Register

Silent pastoral and slapstick on earth, a dance in space, farce and chase on the ship, and a mutiny that ends in a field

Scale

Two robots, a cockroach, a captain and a ship of passengers; a dead earth, a ring of dead satellites and one plant

Governing Proposition

A small robot left to compact the rubbish of an abandoned earth has spent centuries keeping what he finds, and when a probe comes down looking for life he gives her his attention, then a plant, then follows her to the ship where humanity has forgotten how to stand. The wager of the film is that care is the opposite of consumption, a matter of attention to particular things, and that two machines without language can show it more fully than a people with every voice and screen.

The One Who Looks

8.0 / 10
Tier IV · Canonical

Act II · The Essay

Movement I

Put On Your Sunday Clothes

The film opens among the stars to a show tune from Hello, Dolly!, and the camera descends to an earth with no one on it. A ring of dead satellites circles it. The city is still standing, and beside its towers stand other towers, taller, made of cubed rubbish stacked into the sky.

One small robot is still at work. WALL-E scoops rubbish into his body, presses it into a cube and stacks the cube on the tower. He is the last of his kind still working, and he works alone. The billboards of Buy n Large, the corporation that sold everything and then ran the government, still advertise to the empty streets, and the history of the world is told in their slogans.

Andrew Stanton directed the film for Pixar Animation Studios from a screenplay written with Jim Reardon, after a story by Stanton and Pete Docter; Jim Morris produced it. Walt Disney Studios Motion Pictures released it in the United States on 27 June 2008. Ben Burtt designed the sound and made WALL-E’s voice; Thomas Newman wrote the score; Stephen Schaffer edited; Roger Deakins advised on lens and light. Elissa Knight voices EVE, Jeff Garlin the Captain and Sigourney Weaver the ship’s computer, and Fred Willard appears in live action as Shelby Forthright, chief executive of Buy n Large.

Movement II

The Spork

WALL-E keeps what he finds. A hubcap, a Rubik’s cube, a lighter, an old tape. At home in his trailer he sorts the day’s finds onto shelves, forks with forks and spoons with spoons, and stops over a spork, which is neither. He hesitates, and the hesitation is the film’s first act of thought.

His only companion is a cockroach. At night he plays the tape, Hello, Dolly!, and watches a couple on the screen join hands. It is what he will want, and there is no one to want it with.

Almost no one speaks in this part of the film. What words there are come from recordings: the tape, the advertisements, the broadcasts of a chief executive long gone. Everything else is carried by sound: the whir of WALL-E’s eyes, the grind of his treads, the creak of a thing that has worked for a very long time.

Movement III

The Lighter in the Dark

A ship lands and leaves behind a probe, EVE, sent to look for something. She flies, looping over the wrecks for the pleasure of it, and WALL-E watches with his whole body.

He courts her in the only medium the two of them have: names, gestures, eyes and sound. There is a dust storm, and a night in the trailer, where he shows her what he has kept and holds up the lighter in the dark. He shows her the tape and the joined hands.

He hands her an old boot, and in it is the one green thing he has found, a seedling. She takes the plant into herself and shuts down. He waits for her under the rain and the lightning, and she does not wake, until the ship comes back for her. When it leaves, he goes with her.

Movement IV

The Axiom

The ship is the Axiom, the starliner on which humanity rode out the ruin of its world, and has ridden for centuries since. The passengers ride through it on hover-chairs, spoken to by screens, and do not turn their heads from them. They have voices and do not use them on one another. The ship talks without pause. Its autopilot, AUTO, a machine with a red eye, steers it, and the Captain has left the steering to it.

EVE’s directive was to find a plant and bring it back, proof that the earth can hold life again and the people can return. The plant is lost and recovered; it is chased through corridors, a repair ward of rogue robots and a garbage airlock, and the two robots are thrown out of the ship and come back. In the dark outside the ship WALL-E drives himself with a fire extinguisher and EVE circles him, a dance in space set to Newman’s score. Two passengers, John and Mary, wake from their screens to each other.

AUTO keeps to its directive, A113, against its captain, and the Captain, against the machine and against mere survival, says “I want to live”. To the music of 2001 he stands up out of his chair and walks.

Movement V

It Only Takes a Moment

The plant is put into the holo-detector, and the Axiom comes home. WALL-E has been broken in the mutiny. On earth EVE repairs him, and he wakes as a machine that does not know her. She takes his hand, and over the spark of their joined heads he remembers.

The passengers come down onto the earth they left, and the plant goes into the ground. The end credits carry the story forward where the plot stops, telling the replanting of the earth through the history of images, style after style of drawing and painting, while Peter Gabriel’s “Down to Earth” plays.

On the desk it stands at 8.0 below The General (8.5), the silent comedy whose grammar its first movement inherits, and below Spirited Away (8.4), another animated feature on the desk; it stands level with North by Northwest (8.0). What it has made is a love story without language, in which a machine built to destroy what is thrown away keeps it, looks at it, and in looking gives the world back.

Act III · The Twelve

1The Inevitable (Ananke)

Judged on the theatrical cut as released, about 98 minutes. The first movement is close to fully compelled. Each object WALL-E saves is paid: the lighter gives light to EVE; the tape of Hello, Dolly! teaches him the held hand he will want and later gives the cue that restores him; the boot he hands her carries the plant; the cockroach proves the planet can still keep a life. The billboards of Buy n Large that look like set dressing are the history of the world told in advertising. The subtractive test bites in the second movement: the rogue robots of the repair ward, the long chases through corridors and the garbage airlock run the plant back and forth more than the story needs, and the awakening of John and Mary is a sketch in two beats repeated. The cap is passed with room; the figure holds where the first half’s necessity meets the second half’s sufficiency.

Score: 7.8 / 10

2The Unconcealment (Aletheia)

The disclosure can be stated and holds: a civilisation that lets its comforts do its living abandons first its world and then its own body, and care is the opposite of consumption, a matter of attention to particular things. WALL-E, built to compact rubbish, keeps what he finds, sorts a spork by hesitating, and is the only being on either world who looks. The Captain’s “I want to live”, set against survival, names the film’s whole case. The state has become a store: Buy n Large runs the government, and its chief executive is the president. The disclosure in image is full: rubbish towers taller than the city, passengers who never turn from a screen. Held below the bar because the satire is broad and quickly read, the humans are caricature more than condition, and the earth’s recovery is granted by one plant rather than earned.

Score: 7.8 / 10

3The Sublime (Hypsos)

Elevation is frequent in the first movement and returns at the end. The opening descends from space to a ruined city of rubbish towers under a show tune, and the joke becomes grandeur. EVE’s first flight, looping over the wrecks at speed for the pleasure of it, is release. The dust storm, the night in the trailer and the lighter held up in the dark are quiet summits. The summit proper is the dance in space outside the Axiom: WALL-E driven by a fire extinguisher, EVE circling him, set to Newman’s score, a slapstick device raised to transport. The memory restored by a touch of hands, over the sparks of their joined heads, is the last height. Held below the top because the middle stretch on the ship, its chases and its comedy of hover-chairs, is played level and cartoon-fast, and the climax at the holo-detector is suspense more than elevation.

Score: 8.4 / 10

4The Archetypal Deep (Mythos)

The myth is built and bears weight. The plot is the flood inverted: humanity rides out a ruined earth in an ark, the Axiom, and a dove, EVE, is sent out to bring back a green leaf as proof that the waters have gone down. Her directive is the dove’s task, and the plot turns on its delivery. Beside it a second pattern runs through the names: EVE, and WALL-E, the creature of earth who compacts earth, a figure of Adam in the root sense; the two return to a garden. The last keeper of a dead world is an old figure, built here into the whole first movement, and the particular stays particular: a spork, a hubcap. Held below the gate because some of the deep is cited rather than built: AUTO’s red eye and the Captain rising to the music of 2001 are quotation, and the Adam and Eve pattern stays in the names more than in the action.

Score: 8.2 / 10

5The Swerve (Parekklisis)

The inheritance is triple: silent screen comedy, Chaplin and Keaton above all, with Tati’s comedy of machines and modern surfaces; ecological science fiction, with Silent Running (1972), its robots tending the last forest aboard a ship in space, as the near precedent; and Pixar’s own form, the buddy adventure for a family audience. The turn is real. A studio’s flagship feature opens with a long passage nearly without speech, gives its lovers no language, turns its satire on the consumption of the audience it was sold to, sets live-action footage inside animation and models its camera on real lenses. The stake was real. What holds the axis at its figure is the reading’s own pair of charges, both heavy: the silent idiom is a return to film’s oldest grammar rather than an invention, and the second half turns back onto Pixar’s proven path of chase, rescue and reunion, a wager placed on a road already laid.

Score: 8.0 / 10

6The Living Form (Entelecheia)

Change the form and the first movement loses what it knows: that love can exist as attention without language. WALL-E and EVE have only names, gestures, eyes and sound, and the film lets them court in that medium, so that what passes between them is shown as the attention itself, not reported. The earth is silent and the Axiom talks without pause, and the contrast is the argument: the humans have voices and screens and do not speak to one another; the robots have neither and do. The camera too carries meaning, with lens flare, shallow focus and pulls of focus borrowed from photography, so a world of machines is seen through the habits of a human eye. Held below the top because from the middle of the ship section the form becomes the inherited grammar of the animated adventure, well used rather than remade, and what the silence knew is restated in dialogue by the Captain.

Score: 8.2 / 10

7The Bottomless Well (Apeiron)

Evidence over promise, and eighteen years is a short span: the figure is held first by time. The questions have stayed open and grown: whether a film sold with its own merchandise by a large corporation can carry a critique of consumption, or is that critique’s best example; whether its passengers’ bodies are satire of a system or contempt for the body; whether the ending is a credible ecology or a pastoral wish, given that the credits must show the replanting the plot skips. AUTO, a machine obedient to its directive against its captain, has drawn new readings as automated systems have entered ordinary life. The formal return is rich in the economy of the first movement, the sound and the credits’ drift through the history of images. What holds it below the eighties: part of the return is to texture and gag rather than to meaning, and that renews less than a question does.

Score: 7.8 / 10

8Pressure on Tradition (Agon)

The field is the cinema of the 2000s, so force and reach are scored together. The intrinsic force: the film showed that a mainstream animated feature could carry a long passage without dialogue, could make its leads speak through sound design alone, and could take an ecological and economic satire into the widest family market; with a cinematographer’s counsel on lens and light it moved computer animation toward the look of photography. It perfected and extended more than it reorganised what film could do. Achieved reach is scored with intrinsic force: the Academy Award for Best Animated Feature, and Pixar’s next feature, Up (2009), whose wordless opening montage of a marriage is often placed in its line. The redirection is real but lies largely within animation, and against the whole cinema of its decade that holds the figure just under eight.

Score: 7.9 / 10

9The Imperishable (Aphtharsia)

Weighed on form, presence and fabric across eighteen years. The film as released survives whole: one theatrical cut, made and kept as digital data, nothing lost and nothing altered. Presence across those years is of the widest kind for a film of its decade: continuous release on home video, television and streaming, teaching in animation and in sound design, and a figure known well beyond cinema. Box office and fame are presence only, and are not proof. The fabric is computer imaging of 2008, a technology that dates. The film’s choice of worn, tactile, lensed surfaces has aged better than most of its contemporaries, but the human figures are already of their moment, and that keeps the axis below the bar. Eighteen years of the widest presence sets it where it stands; more time is what the axis waits for.

Score: 8.3 / 10

10The Made (Techne)

Read to the anchors every desk shares. The making bears weight in every department of the first movement. Burtt’s sound is the leads’ voice and inner life: the whir of WALL-E’s eyes, his treads, EVE’s rising tones, meaning carried wholly by pitch. Newman’s score moves between the show tunes and a wide orchestral line, and places the dance in space. The animation of WALL-E’s two eye lenses, which tilt and contract to show doubt, delight and hurt, is acting by mechanism. Layout and light, with Roger Deakins’s counsel, give the rubbish city depth, haze and weather. Stephen Schaffer’s cutting holds the silent passages to a comedy rhythm Keaton would know. The costs: the human figures are designed and animated more generically than the robots; the chases on the ship are staged to studio formula; the live-action Forthright and the animated humans meet uneasily; and the second half speaks its exposition where the first half showed.

Score: 8.6 / 10

11The Inner Law (Cosmos)

Take the two most distant elements: WALL-E alone in his trailer at night, watching a couple join hands on an old tape, and the slapstick chase of escaped repair robots through the Axiom’s corridors. One law governs both: every being follows its directive until something it notices turns it. WALL-E’s directive is to compact, and he collects; EVE’s is the plant, and she turns to him; M-O’s is to clean, and the comedy of his pursuit is that law played fast; AUTO’s directive, A113, is the law refused any turn, and the villain is the machine that cannot notice. The passengers follow their screens until one of them looks up. The range is wide, from silent pastoral to farce and mutiny. The strain lies in the second half’s tempo, which bends to cartoon rules the first half refused, and in passengers who, after centuries without walking, stand and walk at the end because the plot needs them to.

Score: 8.3 / 10

12The Encompassed (Megethos)

Judged on what a film of about 98 minutes holds. Consciousness, in two machines, shown from outside and fully legible; love, as the whole of the first movement; labour, in WALL-E’s endless work and the robots that keep the ship; the economy and the state as one order, a corporation that is the government; the natural order, in a dead earth, a plant and a cockroach; the human body, in passengers made helpless by comfort; history, in seven centuries told by advertisements and, in the credits, by the history of images. They are integrated: the plant is at once the love token, the political act and the ecological proof. What holds the axis lowest: the family is absent, human consciousness is the Captain’s surface only, the sacred enters only through the pattern of the ark and the garden, and the society of the Axiom is a gag about passengers rather than a people.

Score: 7.2 / 10

Act IV · The Reckoning

8.0 / 10 · Final Average

Placement: Tier IV · Canonical

Strongest Dimensions

The Made at 8.6, then The Sublime at 8.4. A making in which sound is the leads’ voice and inner life, two eye lenses act, and light and cutting give a city of rubbish weather and a silent comedy its rhythm; and an elevation that comes often, from the descent over the rubbish towers to the dance in space and the touch of hands that restores a memory.

Limiting Dimension

The Encompassed at 7.2: love, labour, the corporate state, the natural order and history are held in one structure, but the family is absent, human consciousness stays on the surface and the ship’s society is a gag rather than a people. Above it The Inevitable, The Unconcealment and The Bottomless Well at 7.8: a second half that runs the plant back and forth, a satire broad and quickly read, and eighteen years of evidence.

The Necessity Cap clears at 7.8 against a threshold of 7.5. The Coherence Floor clears with room: The Living Form at 8.2, The Made at 8.6, The Inner Law at 8.3, each against 7.0. The Epochal Gate is unmet on all five of its axes: against the bar of 8.5, The Imperishable at 8.3 falls two tenths short, The Archetypal Deep at 8.2 three tenths short, The Swerve at 8.0 five tenths short, Pressure on Tradition at 7.9 six tenths short and The Unconcealment at 7.8 seven tenths short. The Universal Minimum is met: no axis but The Encompassed falls below 7.8, against 7.5, and The Encompassed, which is exempted, clears its own floor of 6.0 at 7.2. Four of the five summit conditions are met. The summit is withheld by the Epochal Gate and by the aggregate, 8.0 from a sum of 96.5, below the 9.0 that Tier V requires.

Basis · a reading from knowledge of WALL-E as released in 2008, the theatrical cut of about 98 minutes with credits, in English, from the descent over the earth to the planting and the end credits: directed by Andrew Stanton for Pixar Animation Studios from a screenplay by Stanton and Jim Reardon, after a story by Stanton and Pete Docter, produced by Jim Morris, with sound design by Ben Burtt, music by Thomas Newman, editing by Stephen Schaffer and visual consultation by Roger Deakins; released by Walt Disney Studios Motion Pictures. Two songs from the film of Hello, Dolly! (1969), “Put On Your Sunday Clothes” and “It Only Takes a Moment”, are used within the story, and Peter Gabriel’s “Down to Earth” plays over the credits. The short Presto, shown before it in cinemas, and BURN-E, on the home release, are separate works and are not judged. No print, script or subtitle file was consulted. One line of dialogue, the Captain’s, is held to the word; other speech is described. Details that could not be verified, among them the length of the credits and of each movement, the share of the film that has speech, the order of the styles in the end credits, the budget, the number of the film’s award nominations, its later honours and the debates over the awards of its year, are not given.